#The Legend of Zelda: Ocarina of Time - Gamecube - NTSC-J - Watch List "X Coordinate" f32 0x801DBBD4 "Y Coordinate" f32 0x801DBBD8 "Z Coordinate" f32 0x801DBBDC "Linear Velocity" f32 0x801DC3D8 "XZ Units Traveled (Camera based speed variable)" f32 0x801C9918 "X Velocity" f32 0x801DBC0C "Y Velocity" f32 0x801DBC10 "Z Velocity" f32 0x801DBC14 "Navi Timer" u16 0x8011B1A0 "Movement Angle" x16 0x801DC3DC "Facing Angle" x16 0x801DBC66 "Camera Angle" u16 0x801C997C "Time of Day" x16 0x8011B174 "Global Frame Counter" s32 0x801C96FC "Lit Deku Stick Timer" u16 0x801DC400 "Cutscene Pointer" u32 0x801CB3C8 "Get Item Value" s8 0x801DBFD4 "Last RNG Value" x32 0x801044F0 "Enemy Volume" x8 0x80100994